建立双向数据绑定注意事项

基本数据类型的的读写是同步执行的,只有向 大小树 的上级更新状态才是异步的。

这也意味着直接同时对一个原始数据绑定观察者和写者,会导致死锁。

extends Node

const Utils = Gdvm.Utils
const DataTree = Gdvm.DataTree
const ObserverPackTree = Gdvm.ObserverPackTree
const WriterPackTree = Gdvm.WriterPackTree

const DataNode = Gdvm.DataNode
const DataNodeInt = Gdvm.DataNodeInt

class ObjWithInt:
  signal changed
  var data: int:
    set(value):
      data = value # !!!!!!!!!!!!!!!!!
      changed.emit()

func _ready() -> void:
  var obj := ObjWithInt.new()
  var data_tree := DataTree.new(0)
  var observer := ObserverPackTree.new({
    "base": obj,
    "options": ObserverPackTree.opts({
      "path": ":data",
      "changed": func(source: Object, _property_path: NodePath) -> Signal:
        return (source as ObjWithInt).changed
        })
  })
  data_tree.observe(observer)
  var root := data_tree.get_root() as DataNodeInt
  var _writer := WriterPackTree.new(root, {
    "base": obj,
    "options": WriterPackTree.opts({
      "path": ":data"
      })
  })
  prints("Initial data node value:", root.value()) # 0
  prints("Initial target value:", obj.data) # 0
  root.render(1)
  prints("Root rendered node value:", root.value()) # 1
  prints("Root rendered target value:", obj.data) # 1
  obj.data = 2
  prints("Target changed node value:", root.value()) # 2
  prints("Target changed target value:", obj.data) # 2

为此,你应该额外写一个卫士来防止重复修改,把 data 属性改成这样:

var data: int:
  set(value):
    if value != data:
      # 防死循环设计
      data = value
      changed.emit()

单项数据绑定是GDVM的核心规则之一,所以不太推荐有双向数据绑定需求的场景使用它。